Afternoon: Assign guests or ring the Night Bell to start.
Antique Curios & Furnishings
Invest in permanent fixtures and soothing amenities to cater to your dreadful clientele.
The Nocturnal Field Guide
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Vampire Nobles
Needs: Pitch darkness. Uncurtained windows or moonlight cause intense blistering and tea-curdling complaints. Dislikes damp floors. Loves Velvet Blackout Drapes and Sarcophagus beds.
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Prowling Werewolves
Quirks: Howls and paces at night, transmitting heavy Noise to all adjacent rooms (left, right, above, below). Soundproof Tapestries and Earplugs prevent neighboring uprisings.
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Swamp Horrors
Quirks: Constant ooze raises room and neighbor Dampness. Dry rooms itch their gills! Non-swamp neighbors despise mildew. Mop puddles or install Braziers.
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Antique Ghosts & Phantoms
Quirks: Exceptionally light sleepers. Werewolf howls ruin their evening. Prefers a dignified supernatural chill.
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Gargoyle Sentinels
Quirks: Extremely heavy stone tread! Stomping causes falling dust and ceiling creaks for guests directly below, unless floor beams are reinforced.
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Clockwork Gremlins
Quirks: Restless tinkerers. Without a shiny Scrap Toybox, they fiddle with neighboring pipes, causing random leaks.